
Neben dem neuen DLC werden aber auch Verbesserungen am Spectator Modus durchgeführt, diverse Fehler behoben und Änderungen am Balancing der Waffen vorgenommen. Nachfolgend findet ihr die kompletten Patchnotes.
Patchnotes:
Maps
[gt_icon_list id=”gt-icon_list-242″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#dd0000″]Night Job [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#dd0000″]Night Woods[/gt_icon_list_data] [/gt_icon_list]Gadgets
[gt_icon_list id=”gt-icon_list-659″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00c106″]Night Vision Goggles [/gt_icon_list_data] [/gt_icon_list]Weapons for all Classes/Factions
[gt_icon_list id=”gt-icon_list-726″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f9e900″]RO933 [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f9e900″]M110K5 [/gt_icon_list_data] [/gt_icon_list]New Assignments and Patches
[gt_icon_list id=”gt-icon_list-422″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#0067e5″]RO933 Assignment and patch [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#0067e5″]M110K5 Assignment and patch [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#0067e5″]Rekt patch* [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#0067e5″]Salty patch * [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#0067e5″]*(Patch is given to all BFH players. It will be listed in Battlelog and in-game as available to Premium members and “unlocked in Premium Battlepacks”. This is an error, and the description will be fixed with the release of the Getaway expansion pack.) [/gt_icon_list_data] [/gt_icon_list]Spectator Mode Improvements
[gt_icon_list id=”gt-icon_list-741″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″]Team Names and Emblems appear as banner for each team [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″]Objective icons now appear in Spectator Squad List [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″]Color Picker option allows Spectator to specify each team’s color [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″]Full map view option available to Spectator [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″](PC) Mouse control added to some Spectator screens [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#f79000″](PS4, X1, PS3, X360) Controller button overload fixed [/gt_icon_list_data] [/gt_icon_list]Other New Features
[gt_icon_list id=”gt-icon_list-773″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#ef00f7″]New music tracks added to MP radio playlist [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#ef00f7″]New camos added to Premium Calendar and Battlepacks [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#ef00f7″]Squad Join is now functional when joining games via Server Browser [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#ef00f7″]Improvements to the in-game store to feature new/unpurchased content [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#ef00f7″]Chomp, chomp… [/gt_icon_list_data] [/gt_icon_list]General
[gt_icon_list id=”gt-icon_list-744″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#008231″]Fixed issue of Squad Heist score not appearing on Battlelog [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#008231″]Fixed issue whereby a player’s loadout would sometimes reset between matches [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#008231″](X1) General stability improvements to online play [/gt_icon_list_data] [/gt_icon_list]Gameplay
[gt_icon_list id=”gt-icon_list-685″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#b70046″]Fixed issue whereby SPM and Mode time For Bounty Hunter and Squad Heist reset after becoming Legendary [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#b70046″]Fixed issue whereby Battlepack fanfare appeared incorrectly after becoming Legendary [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#b70046″]Objective Boost now properly applies to Bounty Hunter and Squad Heist objectives [/gt_icon_list_data] [/gt_icon_list]Maps
[gt_icon_list id=”gt-icon_list-571″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00024c”]Fixed issue whereby players were able to climb on top of skybox above mall in Black Friday [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00024c”]Fixed issue whereby players were able to climb out of playable boundaries using grappling hook in Museum [/gt_icon_list_data] [/gt_icon_list]Weapons
[gt_icon_list id=”gt-icon_list-916″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Fixed issue whereby weapon license for F2000 could be purchased before meeting requirements [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Fixed issue with inconsistent range on the M82 .416 scope [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Fixed issue whereby a player could fire with the SAIGA 12 while reloading [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]FLIR effect is no longer blocked by smoke while standing inside smoke [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]FN7 camos are now correctly locked [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Default handgun, revolver and automatic pistol now properly track towards their respective kill assignments [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]RO933 bullet changed to 24 start damage and 16 end damage [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Scout elite slowed bolt cycle rate [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]HK51k Increased ROF on burst fire [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”].40 cal pistol bullet for P226 and .40 Pro start damage at 34 end damage at 25 [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”].45T and 1911 increased end damage to 28[/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Changed the DMR fly by sound [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Increased accuracy of L85A2 while moving[/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]Changed HCAR bullet to long range battle rifle [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00e6ea”]All BR’s have 700M shot speed, All 7.62X39 AR’s have 450, and all 5.56X45 and 5.54X39 have 500. This will give a more consistent bullet drop for AR’s and BR’s per caliber [/gt_icon_list_data] [/gt_icon_list]Gadgets
[gt_icon_list id=”gt-icon_list-466″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#077000″]Fixed issue whereby players could take fire damage inside a vehicle with the FR Mask equipped [/gt_icon_list_data] [/gt_icon_list]Super Features
[gt_icon_list id=”gt-icon_list-339″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#968c00″]Players will now be able to become Legendary if they are Premium subscribers OR have purchased the Battlefield™ Hardline: Robbery expansion pack [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#968c00″]Updated text on Become Legendary screen to match [/gt_icon_list_data] [/gt_icon_list]User Interface
[gt_icon_list id=”gt-icon_list-825″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#a84600″]Fix for missing environment from the map/mini map/deploy screen on Growhouse[/gt_icon_list_data] [/gt_icon_list]Crashes
[gt_icon_list id=”gt-icon_list-590″ border_bottom=”1″ css=””] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00ff94″]Various stability fixes made for game crashes as identified by Bug Sentry [/gt_icon_list_data] [gt_icon_list_data icon=”fa fa-cog” icon_position=”left” icon_size=”” icon_color=”#00ff94″](PS3, X360) Fixed a crash when changing settings in the Customization menu[/gt_icon_list_data] [/gt_icon_list]



